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January 10, 2012 / adgerellis

Them!

Them!

Them!

From Wikipedia, the free encyclopedia
Them!
Original film poster
Directed by Gordon Douglas
Produced by David Weisbart
Written by Ted Sherdeman Russell Hughes George Worthing Yates (story)
Starring James Whitmore Edmund Gwenn Joan Weldon James Arness
Music by Bronislau Kaper
Cinematography Sidney Hickox
Editing by Thomas Reilly
Distributed by Warner Bros.
Release date(s) June 19, 1954
Running time 94 min.
Country United States
Language English

Them! is a 1954 American black and white science fiction film about man’s encounter with a nest of gigantic irradiated ants. It is based on an original story treatment by George Worthing Yates. It was developed into a screenplay by Ted Sherdeman and Russell Hughes for Warner Bros. Pictures Inc., and was produced by David Weisbart and directed by Gordon Douglas. It starred James Whitmore, Edmund Gwenn, Joan Weldon and James Arness.

One of the first of the “nuclear monster” movies, and the first “big bug” film, Them! was nominated for an Oscar for Special Effects and won a Golden Reel Award for Best Sound Editing. The film starts off as a simple suspense story, with police investigating mysterious disappearances and unexplainable deaths. The giant ants are not even seen until almost a third of the film. So, a big “Thank You,” to  Wikipedia for posting one of the best “nuclear monster” films that has ever been made, and hopefully the link will stay-up, not inexplicably broken. Naturally in part, beside just being a “good B- flick,” the film is a “Cautionary Tale.’ A ‘Just-So” story and an environmental warning.  A “modern-day-Dr. Frankenstein” film.  A “Mad Scientist” film. Again, film art copies reality, and reality copies art in a ‘reality loop’. This  film is an “Ontological Neuro-Feed-Back.” A truly real hint of how reality works. Now, for a fast digression.  But,  not so far a detour into “Military Computer Games.” For the most part, military computer games are played by young males. In many computer games the “gamer,” the young male paying the game gets hit and shot, -the game still goes on. In real life, if a military person is shot, and hit the “game-of-life” is over.” If the military computer game was a real-life simulation, when shot, the game should be “ended.” Finished, “game-over.” Persistent rumors are, that the US Military design and plain many of the computer games…DOC] REPORT OF THE COUNCIL ON SCIENCE AND PUBLIC AMAFile Format: Microsoft Word – Quick View CSAPH Report 12-A-07. Subject: Emotional and Behavioral Effects, Including Addictive. Potential, of Video Games. Presented by: Mohamed K. Khan, MD, PhD, …<What Is Video Game Addiction… The latest research shows that video games are addictive, and that adults as well as Video games include computer games, console games, arcade machine Heavy game use is defined by the American Medical Association as playing for http://addictions.about.com/od/lesserknownaddictions/a/videogameadd.htm…Now, to continue this thought of liberal and progress anti-military concept. Basically, an agnostic or atheistic humanism in relation to military computer games, the psychological impact of computer games is shown in the above cited websites. There is a metaphysical side to computer games as well, as in a moral lesson ..A “modern-day-Dr. Frankenstein” film, a “Mad Scienctist” film.  Again, film art copies reality, and reality copies art in a ‘reality loop.’ As in “Ontological Neuro-Feed-Back.” As these young men, for the most part, male gamers, their brain has recorded violent actions that the gamers have done with hands on the gaming throttle. They have caused simulations of death to themselves, and other digitalized combatants, maybe out of habit from gaming,  -as an automatic reflects,  they will kill, murder and do harm in the real empirical world. It is probably fair to say, that a “kill reflex” is not a good thing in civilian life, and under most civilian circumstances it is a crime to kill other people. When the computer game is remote from the reality of pain and suffering,  to make real people into “Object Simulations” out of reaction habit, can make for deliberate automatic aggressive behavior. This serious problem is not only with the game-player, but with the cognitive reality presented as a false situation of threat as in “Trigger-Happy”…triggerhappydefinition of  trigger-happy by the Free Online   trig·ger-hap·py (tr g r-h p ). adj. Slang. 1. Having a tendency or desire to shoot a firearm before adequately identifying the target. 2. Inclined to react violently at .http://www.thefreedictionary.com/trigger-happy

And, hopefully you will be both shocked and amused with the same concept in the film.  “Them !,” sounding like cicada on a warm summer’s night coming to get you right out of a military laboratory …Scientists have bred super soldier ants with enlarged heads and jaws by using ancient genes to trigger development…http://www.telegraph.co.uk/science/science-news/8996395/Frankenstein-ants-created-by-scientists.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+C2C-InTheNews+%28Feed+-+Coast+to+Coast+-+In+the+News%29 … …Again, this must be stressed, see image of giant ant if for unknown reason the picture is not removed…<

There are many “political progressives” and “liberals” who are anti-military. This is a serious error on the liberals and progressives part.  If the US Constitution is read literally, State’s Militias” should replace the “standing army.”…Documents on the First Congress Debate on Arms and Militia..http://constitution.org/mil/militia_debate_1789.htmExec. Branch – Presidential Power  I.e. The U.S. Constitution clearly dictates that there will be no standing army other than when Congress declares war which shall not be for more than http://www.libertyforlife.com/constitution/executive/us-exec-branch.html This is to say that the world is a dangerous place, and the ‘State’s Militia” should take the place of a “standing army,” now called the “National Guard.” What will we do if we are attacked by giant ants? Call on the computer gamers to fight a simulated battle?

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